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Chronicle

Franchise timeline

From the first hackathon in Vologda — to a full metaverse. What has already happened and what is in the works.

2023 — 2025
Done

Sineus hackathons · Vologda → Moscow

Three seasons of the Game Dev hackathon: the first and only in Vologda, and in 2025 — a leap to Moscow. Hundreds of developers, artists, and writers; a total prize pool of 5M RUB. The franchise grew out of this.

3 seasons·Prize pool 5,000,000 RUB
Early 2026
Done

Writers' contest in the Svemir canon

An open literary contest held before the first game's launch. The best texts entered the world bible and canonical scripts.

May — June 2026
In progress

Launch of Sineus Arena Survivors

The first franchise game launches on Steam. In parallel — the launch of the YouTube and Rutube channel "Only the Murk Knows" with the animated project of the same name by Johnny & Clyde studio.

July — August 2026
In progress

Global publishing

Opening of an international publishing house with a portfolio of franchise games.

September 2026
In progress

Flagship game announcement · music contest

The flagship franchise release is announced to the broad market, alongside an open contest for composers based on the Svemir world.

October — November 2026
In progress

Guinness-record hackathon

A large-scale hackathon aiming for a world record participant count.

Founder
Portrait of Andrey Krylov — founder of Sineus

Andrey Krylov

Andrey Krylov is a serial entrepreneur and CEO of the Sineus media franchise. Creator of an ecosystem uniting game development, content, and investment around an original universe and a scalable IP.

Previously — founder of the HR-tech platform Skillaz, one of the market leaders in recruitment automation, which grew into partnerships with major corporations.

Today Andrey Krylov is focused on building Sineus as a new media franchise with global potential at the intersection of games, technology, and storytelling.

It all started with a local Game Dev hackathon in Vologda — Andrey's hometown. Over three seasons the hackathon grew from a city story into an industry event, and around it — into an entire universe.

Voices

Franchise ambassadors

People who publicly support Sineus — not for a fee, but because the story resonates with them.

Portrait: Yagoda
Musician

Yagoda

"This is the Slavic aesthetic I've always missed in games."

Channel
Portrait: Wylsacom
Tech blogger

Wylsacom

"For the first time in a long while, Sineus has its own voice rather than a Western copy."

Channel
Press

Press about us

Publications about game development, technology, and culture — about the Sineus ecosystem.

Featured inFederal media & industry press

«The MMORPG "Sineus" is being developed in Russia for 50 million rubles.»

Igromania
Игромания

Get in touch with us

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